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    <title>Spacewar</title>
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        <h2>Spacewar</h2>
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    <div class="box metas">        <div>            <div class="t409" id="">                <div align="center" >
                </div>            </div>        </div>        <div class="gameData js-gamelist">
            <table class="gameInfo">                <tbody>
                        <tr>
                            <th scope="row">name</th>
                            <td>Spacewar</td>
                        </tr>
                        <tr>
                            <th scope="row">YEAR</th>
                            <td>1985
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PLATFORM</th>
                            <td>DOS
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">RELEASED_IN</th>
                            <td>United States (1985)
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                        </tr>
                        <tr>
                            <th scope="row">GENRE</th>
                            <td>Action
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        投票得分：78
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            <h3>Description of Spacewar</h3>
            <div class="gameDescription dscr">
            <p><em>SpaceWar</em> is the first PC port of the first computer game ever made - what more needs to be said? The game was first released for DEC's PDP-1 computer at MIT in 1960.</p>

<p>The Spacewar page at Wheels.org has some nice descriptions and anecdotes: "The first CRT display was a converted oscilloscope used to play <em>SpaceWar</em>. The first trackball (and thus, the first mouse) was a <em>SpaceWar</em> control at MIT. It is said that Ken Thompson salvaged a PDP-1 and created a new operating system, now called UNIX, so that he could play <em>SpaceWar</em>.</p>

<p>The gameplay was inspired by E. E. "Doc" Smith's Lensman novels. Two players go head-to-head, each controlling a ship in interstellar combat, trying to blow the bejeezus out of each other. There is a sun in the center of the playing field that exerts an inverse-r-squared force on all objects on the screen. A talented player can aim torpedos such that their trajectory is deflected by the sun's gravitational force until it intersects with the other player's ship."</p>

<p>This PC version by B. Seiler is very faithful to the original, down to the black-and-white vector graphics. You can toggle gravity pull of planet on or off, and play against another human player or a computer player. All this on 9KB no less. Whether or not you are interested in the history of computer games, <em>SpaceWar</em> is one classic that you wouldn't want to miss.</p>

<p><span class="revhotud">Review By HOTUD</span></p>        </div>
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            <h3>Captures and Snapshots</h3>
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                        <img src="https://www.myabandonware.com/media/screenshots/s/spacewar-6o/spacewar_1.png" alt="Spacewar" loading="lazy" />
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                        </a>
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                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/s/spacewar-6o/spacewar_2.png" alt="Spacewar" loading="lazy" />
                        </picture>
                        </a>
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                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/s/spacewar-6o/spacewar_3.png" alt="Spacewar" loading="lazy" />
                        </picture>
                        </a>
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                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/s/spacewar-6o/spacewar_4.png" alt="Spacewar" loading="lazy" />
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                        </a>
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                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/s/spacewar-6o/spacewar_5.png" alt="Spacewar" loading="lazy" />
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                        </a>
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                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/s/spacewar-6o/spacewar_6.png" alt="Spacewar" loading="lazy" />
                        </picture>
                        </a>
                    </div>
                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/s/spacewar-6o/spacewar_7.png" alt="Spacewar" loading="lazy" />
                        </picture>
                        </a>
                    </div>
                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/s/spacewar-6o/spacewar_8.png" alt="Spacewar" loading="lazy" />
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                        </a>
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                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/s/spacewar-6o/spacewar_9.png" alt="Spacewar" loading="lazy" />
                        </picture>
                        </a>
                    </div>
                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/s/spacewar-6o/spacewar_10.png" alt="Spacewar" loading="lazy" />
                        </picture>
                        </a>
                    </div>
                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/s/spacewar-6o/spacewar_11.png" alt="Spacewar" loading="lazy" />
                        </picture>
                        </a>
                    </div>"</ul>
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